I’m evaluating Defold for a game that will use a lot of text. I can display a TrueType font just fine, but it is not as well-rendered as the same font on a Retina Macintosh. (I have High Dpi set in game.project.)
A workaround seems to be to create my font asset at twice the desired size, and then scale my GUI text to 0.5. But this feels klunky.
Is there a way to get a font to automatically display at Retina resolution?