I having been playing around with Defold a bit. But still pretty new to most of it. I have been stuck on how to create dynamic items. I have been looking at this
dynamic example
as and an example of how to do it.
So far I was able modify some of the example code below.
players = load_users()
local y = 0
local player_label = gui.get_node("removeuserpromptinput")
for index, data in ipairs(players) do
print("Player:" .. index .. " " .. data)
self.buttons = {}
local nodes = gui.clone_tree(player_label)
local x = #self.buttons % 10
local y = math.floor(#self.buttons / 10)
gui.set_position(nodes[hash("removeuserpromptinput")], vmath.vector3(10 + x * 20, 10 + y * 10, 0))
gui.set_text(nodes[hash("removeuserpromptinput")], data)
this works but it jumbles all the player names on top of each other. So the names are not readable. I assume this has to do with the placement of the vmath.vector3. But I am not really sure how this works well enough to get my desired result. I have tried changing the values with mixed results.
Something like below is what is desired
player1
player2
player3
player4
Ideally I would like the window to grow based on the amount of players. A window with 3 players would be smaller than a window with 5 players as and example. But I can try and figure out that later after I get the names to display correctly. I am going to continue to look at this but figured I post this to see if someone could point me in the right direction. Any insight is appreciated.