How to dynamically load png for Spine 2D?

I built a project with different types of compression and here are the results:
Webp - 428 MB
Basis uastc - 296 MB
Basis etc1s - 161 MB

I don’t remember why I chose webp at the beginning of the project development :pensive:

I read in this forum thread that etc1s is no longer relevant, will it also be removed or did I misunderstand?

The compression size with etc1s is impressive!

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