How to create uneven 3D terrain with static collision

Hello, I am new to Defold and was wondering if anyone knows how to create natural uneven terrain that can be used as walkable ground (like an area with hills). Is there a way to create collision object shapes out of meshes? Or any extension that helps fix this issue.
I appreciate any and all answers!

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Up to the current version 1.13.1 (stable) it was not possible since it only accepted convex hulls and it was very painful to write them. It seems that version 1.13.2 (beta) introduce this feature as long as you are using a triangle mesh for the terrain, I haven’t tested yet but I am excited about it!

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We’ll create an example for this for 1.13.2! (just very busy now with some new sample and game jam rn :sweat_smile: )

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Ok,
Thanks for the answers!