I am a newbie in game dev with little knowledge of programming languages like C++, Java Script and GD Script and currently I am learning and focusing on Defold for my future project.
Basically I work on my project in my spare time and most of the time I spent my spare time learning about Defold.
So what I really want to make is a game like mixture of { Old school Worms + Annelids + Doodle Army } .
So while thinking about it I could not find a way to make rounded like shapes for walls and platforms in defold.
Could you please guide me how to do this in defold. Is there any plugin for this or there is any inbuilt feature ?
If you want free deformation like in Worms this is a bit more complicated and you might want to recreate something like this: XNA - Creating games: 2D Deformable Level
If you want to make something simpler for a beginning I have a very old project made for a game jam, where you can “deform” tilemap by removing certain tiles. It’s very primitive, though: Water sources [open source]
What you want to achieve in the end is not only drawing custom shapes and modifying them in runtime, but also do the same for collisions, so that you can put “worms” around and they can move, interact with the destructible terrain.
Unless someone is humble enough to do and share all the work behind it is is not something that there is any plugin out for this just to use, it’s too complex and can be achieved in many ways, like it’s actually making a game