Hi, I would like to change self properties from gameobjects with the same script, from other script, I have the ID of the gameobject but don’t know how to access to that self properties or how to change the values.
-- why dont work this?
temp_self = go.get(my_id_from_other_script, self)
We have a way to have the self of the gameobject, or all the gameobject like this?
go.gameobject(id).self.my_property
Or how to access a specific gameobject data.
function init(self)
self.this = self
end
-- but how can acces to this?