How to apply a angular force to the object? I want to maker a Fidget Spinner game .
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You can use physics.apply_force() to add a force to your object. If you apply it on the perimeter of your object and at a tangential angle, you can correlate the force needed to achieve a specific torque.
See formula here
I have an example of this here: https://github.com/britzl/publicexamples/tree/master/examples/rotate_collision_object
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