Hello everyone I know it’s possible to animate ‘go’ via go.set(), but what about ‘gui’?
I remember seeing someone stuff values into the z of nodes to give them animations in GUI/use them as values for rendering. Then in your GUI material you just pass the position z to the fragment program. It works because with the normal projection GUI gets z isn’t used.
There are more ways to do this like when drawing you can pass values in.
I don’t know if go.set() works if you set something to the gui component with that but it might work worth a try to see. It would modify the entire scene’s rendering.
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thanks! already i found help from @AGulev in russian telegram community) Greyscale GUI nodes
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