Hello all,
I’d like to build a simple 2D mobile game for both iOS and Android. From what I remember from using Cocos2d-x, there were many problems with screen resolution and screen sizes on mobile devices. How does Defold handle this?
Thanks
Hello all,
I’d like to build a simple 2D mobile game for both iOS and Android. From what I remember from using Cocos2d-x, there were many problems with screen resolution and screen sizes on mobile devices. How does Defold handle this?
Thanks
The Defold GUI system is relatively bare-bones, but it does provide a system for pivot, anchors and adjust modes so that you can create a responsive UI:
You can also set different view projections to either a fixed zoom or an adaptive zoom with a fixed aspect ratio:
I would suggest you also look at a camera module. It will take care of the render script integration and input coordinates conversion.
Thanks , realy barebone ,
maybe someone know any open source example that handle this ?
What problems are you anticipating exactly? And how do you want them to be handled?