i’m working on a spaceflight game, like ksp, set in a 1:1 solar system
i heard of a component that generates a mesh during runtime, but i have no idea how to use it
i’m working on a spaceflight game, like ksp, set in a 1:1 solar system
i heard of a component that generates a mesh during runtime, but i have no idea how to use it
I guess you mean the mesh component?
@JCash has an example project, but I don’t know the current state of the project:
I’ve fixed the defold-terrain project. You need to use Defold 1.12.2 alpha version for it to work though.