How do i make a 3d terrain generator

i’m working on a spaceflight game, like ksp, set in a 1:1 solar system

i heard of a component that generates a mesh during runtime, but i have no idea how to use it

I guess you mean the mesh component?

@JCash has an example project, but I don’t know the current state of the project:

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the current state of the example project is broken

can you point me towards a tutorial

I’ve fixed the defold-terrain project. You need to use Defold 1.12.2 alpha version for it to work though.

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