Guessing is not fun
I am following the snake tutorial in Defold .
I don’t know much about how does Defold work with tilemaps, I have a background in Godot, in Godot we draw in the scene, whether it’s the main or whatever and within it, I see this outline (game window size / border) which tells me where and what will be visible
Is there a way to know what part of my game will be rendered ?
From what I understand is that the tilemap component does not know where I will use it which is fine but this creates the problem of guessing if it fit or not like in the first screenshot
I see that with the current way of how main.collection and tilemap components don’t know about each other , and that I have to predraw it makes it impossible okay okay ,but is there a manual way to set the borders in tilemap ?
I’m asking about a way to add the screen width and height as guides in tilemaps editor
Is it possible ?