This is a feature request for hot reloading changed script properties in order to see changes live when tweaking from the editor. It’s the result of the following original question:
Is hot reloading collections planned in the future?
Or is there another smart way to solve the following problem:
I have a rotating arm. I exposed the rotation speed via a property but there’s no way to see my changes immediatly.
If this arm occures only in one place of the game I would just define the speed in the script and hot reload the script but since it’s instance dependend this won’t work.
Any input is appreciated!