Is there a straightforward way to use hexagonal rather than square/rectangular tilemaps in Defold?
I haven’t been able to find anything in the documentation so far.
Is there a straightforward way to use hexagonal rather than square/rectangular tilemaps in Defold?
I haven’t been able to find anything in the documentation so far.
The tilemap component supports only rectangular tiles. Kanji adventure is using isometric tiles where each tile is a game object. You could do the same for hexagonal tiles.