Hello , I have an issue with using paths in a URL.
My game has a Loader which contains a script responsible for loading proxies in my game , I use this loader for menus and to give the menus i load an idea of what their parent menu is I want to send over a property table when they are done loading using the “proxy_loaded” message , this is the script i have:
I know that adding a “/” to the path works i just dont know how i would do this with the fragment i am using which is in hash form.