Now that we have a new vsync / refresh freq functionality in Defold it seems that we are back to our old problem with the headless server. We want the server to be headless but still only updating 20 updates/sec
I remember we struggled a lot to get to the point that our server could run headless 20 fps ( in the end setting the vsync with a message solved it )
Setting the vsync = “1” and update_frequency = “20" still makes it rush away as fast as it can now again.
Any help here? We are supposed to release in a couple of weeks and need to get this sorted out.