I’m having trouble enabling an gui node, I have a simple text node that says “GAME OVER” and I have disabled it in the Properties of my gui and I want to turn it on if game_over is true, here’s what my code look like:
if game_over then
gui.set_enabled("game_over", true)
end
The node is in a gui called gui attached to a game object called interface, I also tried:
gui.set_enabled("interface#game_over", true)
Thanks for any help,
Brian