Stale
1
I’m currently using a go.property to transfer entity data to a local function which has access to self.
I define it in Init and then set it using a msg.post, and then try using it in an if statement. All in the same file
the error says it doesn’t have the property at all, even if I call go.get()
This might have something to do with it being a factory instance, but this hasn’t been a problem so far


Potota
2
All the calls to go.property()
have to be put at the top of the script, outside of any functions.
Hint: Please post text instead of screenshots as it’s really hard to read text like that, and also, we want to keep our forum searchable.
The “/instance2” refers to a game object id, not a script. You need to use a url that refers to the script component.
1 Like
Potota
5
Oh yeah, go.get(".", "Width")
should be go.get("#", "Width")
instead. "."
means the current game object and "#"
means the current component.
2 Likes