Having issues building my project normally while html build works

I have recently reopened one of my projects which was working fine a month ago but now when I attempt to build my project I am met by an error message. This is even stranger as when attempting to build via html5 it works perfectly fine.

ERROR:
java.util.concurrent.ExecutionException: java.lang.IllegalArgumentException: No implementation of method: :proj-path of protocol: #'editor.resource/Resource found for class: nil
java.lang.IllegalArgumentException: No implementation of method: :proj-path of protocol: #'editor.resource/Resource found for class: nil

Which version of Defold are you using?

Can you please share the project here or in a private message?

im using defold 1.9.1

https://drive.google.com/drive/folders/1RiBjCfvDs4Vgj13eH46svr5jWabxhJ5b?usp=drive_link

this is a link to the project files

I’ve requested access.

My bad I was asleep, I’ve accepted it now

Thanks. We’ll investigate this on Monday.

Alr thank you.

Any luck?

Yes, sorry for not getting back to you (this is why we prefer to also have a bug report on GitHub). In your project you are directly adding wav/ogg files to game objects without wrapping them in a sound component. There is nothing wrong with this in general, but for some reason this is tripping up the build in this case.

The proper solution which we will implement at some point is to automatically create an inline sound component on the game object when a wav/ogg is added:

A workaround for you is to replace your sounds with proper sound components by right clicking your game object and selecting Add Component->Sound (instead of Add Component File).

Thank you, I’m not sure if it has to do with a version update as from it working to not working I made no changes to the code.