GUI position seems unrelated to collection’s game objects

I added a GUI to my collection. I can edit the GUI by itself, and it shows up at runtime as expected.

But in the editor, it seems to be positioned with its origin at the center of the screen, which makes it harder to see how it will look. Is this expected behavior?

Ah, I think I should have added a separate game object and attached the GUI to it.

Yeah, the GUI component will by default render in screen space and completely ignore any position you give to the game object containing the component.

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