Gui following player when using the orthographic API

So, I’ve got the orthographic camera system working almost perfectly, with the exception of GUI objects following the player instead of remaining still. I’ve found one topic with this same issue, which was solved by calling -render.set_view(vmath.matrix4()) , however, this does not seem to work for me, and instead makes the GUI completely invisible.

This shouldn’t be happening, according to the previously mentioned topic, and was an issue with the poster’s render script. However, I am using the default orthographic API render script, and haven’t made any changes. The gui isn’t a child of the player, which would explain why it follows, but is instead its own game object, seperate in the collection menu.