Gui and Orthographic

So, i’ve started working with Orthographic asset for camera. Also, i used “shake” method, but the problem is that this method doesnt affect gui on my screen.
Is it possible to “shake” gui by this method too?
@britzl

Orthographic is currently focused on game objects and setting up the projection for when sprites, pfx and other world objects are rendered. The gui is unaffected by any changes on the camera. Please open a ticket and I’ll see what can be done.

If you parent all of your GUI to a root node with size set to manual and 0,0,0 for size (so it’s invisible) then you can shake that root GUI node with your camera movement to move all GUI at once. You’ll need same functions used in Orthographic for movement.

I dont understand what do you mean. Could you show me any example or screenshot? Ty :blush:

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Thank you very much! :star_struck:

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