I’ve run into a small issue when generating a pop-up (using Monarch). I implemented a very basic pop-up if a user wins or loses a level. When that pop-up appears all the sudden all my images become “glitched” (pixelated and a jumble of colors, appear flickering). If I even slightly resize the game window in any direction the graphic glitch goes away. The “glitch” does not seem to impact any functionality of the game (other than being hard to visually decipher).
I bundled the game and ran it on both my browser and android device and was not able to reproduce the glitch at all. I could consistently reproduce it on the same build running it via the local game engine
When I did print screen to attach a photo and show the glitch it appeared fine. Could this be some sort of rapid flickering? Specific to running it on the local game engine?
Open to any suggestions.