Hello, appreciate you taking a look–
I’m trying to make a dot move, and then do something once its done.
Using an anonymous function was recommended in this topic, and I think I’m matching the syntax unless I’ve gone crosseyed from looking at this too long.
function init(self)
local dotPos = go.get_position("RedDot")
go.animate("RedDot","position.x",gui.PLAYBACK_ONCE_FORWARD, dotPos.x - 100, gui.EASING_LINEAR, .8, 0, function() print("Implement ReanimateX") end)
go.animate("RedDot","position.y",gui.PLAYBACK_ONCE_FORWARD, dotPos.y - 30, gui.EASING_LINEAR, 1.6, 0, function() print("Implement ReanimateY") end)
end
The init function is called, but no animation or print from the animation finishing seems to occur. I’m very new to lua, so I feel like I might be missing something basic. Please let me know if you have any thoughts. Thanks!