Get url of tilemap


When the player touches a particular tile, the player should react differently than an enemy would. I need to check which Tile ID the current collision comes from in order to perform this check.

Here’s a snippet of my stage game object with its tilemap (a root element):

My player is separate, of course (also a root element):

How would I go about getting the current tilemap’s URL from the player’s script if different tilemaps are loaded at different times?




Can’t you get the URL like discussed here? (SOLVED) Get properties of collision

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