When a Gui node is scaled because of the adjust mode the size and scale properties of the node does not change. I would like to have some way of getting the size of the node as it appears in different aspect ratios and screen sizes.
EDIT: This includes getting the width and height of the gui area because I only get the preset values there as well.
Maybe somebody know how to recive “real scale” or calculate zoom adjust mode scale for gui node?
I need to use spine animation in gui and I want send position and scale data from gui script to GO script.
Recive real gui node size or gui scale is really useful thing.
and one more thisng:
Defold have no method to convert world coordinates to gui coordinates.