Hello, is there any way to check if game object’s component is enabled? I know about gui.is_enabled() and I wonder if something like that exists for go too…
N, not yet.
The idea being that since you disable it, you also know when to enable it.
It’s part of our work to keep the runtime as small as possible.
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Okay, thank you
As a workaround, you could keep a table with the enabled status of your GOs in a module and update/check that when needed
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