Hey there,
this is my first question, so please dont kill me if I miss something ;).
I would like to spin a wheel (some kind of “wheel of fortune”) a random times each click on a button. To archive that I need to generate a random float between 0.10000000000000 and 0.30000000000000 (used as velocity).
Right now I am trying to get these values with the following code
function randomFloat(lower, greater)
math.randomseed(os.time())
return lower + math.random() * (greater - lower);
end
That works fine except of a little thing. That function is used up to 10 times a minute and with math.randomseed(os.time()) i do not really get different values.
Example with randomFloat(0.1, 0.3) :
1: 0.249560546875
2: 0.2498779296875
3: 0.25011596679687
4: 0.25037841796875
imho os.time() might be a bad choice if you need to generate multiple random floats within a short time and I would be really thankfull if somebody might help me to get better random floats.
As an idea to improve this I was thinking about tracking the mousemovement of the last x seconds as the randomseed. But that would not be very usefull because the game should be used on android/ios.
thank you in advance,
clarix