Hi, When I package my game Bundle > Windows application (not tick into the Release mode) the mouse click to game object work fine. But if in Release mode, some of click does not.
How can I debug if I’m in the Release mode.
I use the module “goput.lua”
Update: I found out that the game object was create by factory had a strange ID. That’s why click not work but I don’t have a solution yet.
local d = factory.create("#factory", .....)
goput.add(msg.url(nil, d, "sprite"), nil, on_click)
d ----------------> return not an id like hash[#instance0] but like hash[324f02f2012ab...(unknown)]
so: msg.url(nil, id, "sprite") ---------------> return main:/(null)#(null)
Please help. Thanks