Hello, is there something similar to GameMaker’s lengthdir_x/lengthdir_y functions?
What does the function do?
We have a lot of functions under the vmath module name. And of course, accessing the individual elements of a vector using .x
, .y
, .z
, .w
.
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I’ve just made a module that do this:
local lengthdir = {}
function lengthdir.x(length, angle)
local radian_angle = angle * math.pi / 180
return length * math.cos(radian_angle)
end
function lengthdir.y(length, angle)
local radian_angle = angle * math.pi / 180
return length * math.sin(radian_angle)
end
return lengthdir
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