Fullscreen keyboard support?

Hello and good afternoon!
So I know you can show the keyboard on mobile platforms by using gui.show_keyboard right?
Problem is…The keyboard appears over the game (on android), and not under the game (like, pushing the screen up to show the keyboard you know?), so the keyboard sometimes can even end up over the text field! And that makes it impossible to see what you are typing :confused:
So I thought, maybe I could use the FULLSCREEN keyboard from android (the one that occupies the whole screen and you cant see the app/game view when you type), but I cant find out how to do that…
Then I thought…maybe I can just push the content drawn up with the render script…but i dont know how i would get the keyboard’s height to do so…
Is/has anyone facing/faced this issue? how did you fix or worked-around it?
Any ideas are welcome~~
Thank you very much! :smiley:

What I typically do is to shift the gui nodes up while the keyboard is shown. There’s no support for fullscreen keyboard as far as I know.