Sorry to bump this topic, but it’s the most relevant for what I want to present.
There is a manual for Flash users (I was recently translating it to Polish version, so I read it very carefully ) and I thought about preparing the analogical manual for other game engines users. So, I started this document:
And I started with Unity specifically, because in the past I was using it the most, but it was a long time ago, I primarly used it for 2D and I never released any game with Unity, so I need your help with it.
I wrote a little bit about basic building blocks and some other stuff, but it needs a verification from someone with more experience If you have experience with some other engines and could write something like this for other engines, it would be a blast!
I believe, together we could write something like this!