Im following the " War battles tutorial", to a T.
At the " Add the map to the game", after Project>Build I get a black screen, no maps visible.
I try to add a player sprite (next tutorial step), Project>Build, now I see the map, but no player sprite.
What’s going on?
britzl
July 10, 2024, 3:45pm
2
That sure sounds strange. Hard to say what is wrong or if maybe you missed a step or if there is an issue with the tutorial instructions. Could you please try to redo it and check if the same thing happens again?
Yes I did.
Got the latest version of Defold (windows), “open from tutorial”, follow the tutorial, build project → black screen.
I’m positive there’s an issue with the tutorial.
edit: “build html5” works and show the map
Potota
July 10, 2024, 4:39pm
4
Sounds like a system graphics issue. Please share your hardware details and make sure your graphics drivers are up-to-date.
|—|—|
|Processor|Intel(R) Core™ m3-6Y30 CPU @ 0.90GHz 1.51 GHz|
|Installed RAM|8.00 GB (7.90 GB usable)|
|System type|64-bit operating system, x64-based processor|
Intel HD Graphics 515
Every driver’s up to date.
EDIT: if it’s just a hardware issue, how come the map becomes visible after I add the character sprite (next tutorial step)?
Would you mind zipping up the project, and posting it here, and we can see if we can find anything? (remove the build folder from the zip)
Ah, like I said in the other post, I already moved on to another engine: I deleted everything
I had this same issue, and was able to solve it. I made a long post about it on another thread. Just adding this link in case it helps anyone seeing this
hopefully this helps someone out there on the grand internet:
Short story: go to game.project → graphics → OpenGL Version Hint → set “Highest Version Available”. this fixed the issue for me!
Long long story:
I recently downloaded Defold because I was fed up with Unity, tired of Godot, and not interested in Unreal. Defold seemed to be the only engine that can export to all of the major platforms, so I wanted to give it a try. So I watched hours of tutorial videos, then decided to finally start…