Hi everyone,
i am using the FMOD extension from @dapetcu21 so far. This works pretty good so far, thanks to all contributors! However, there 2 question I would like to discuss here:
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A really cool feature of FMOD is that you can set callbacks on the beats of the timeline of an event. This way, you could spawn game objects with the beat of your music. I tried to get that setup with defold, but with no luck so far. It seems that the setCallback or set_callback function just don’t exist in the fmod extension for Defold. Has anyone got that working already?
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I am experiencing a small, but noticable delay when starting events. I would say it is about 100-200ms, on Linux as well as HTML5. Is this normal/expected behaviour?
Thank you