Is there a way to flip a gui texture in the same manner as sprite.set_hflip
?
Rotate it 180 in the y axis is the only way i can find
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You can do it with gui.set_scale. Just make the scale negative on the axe you want to flip.
gui.set_scale(node, scale)
True, that works. I still think there’s merit to a gui.set_hflip() and gui.set_vflip() though.
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