Hey,
i use Enhance to add Admob to my game. It works gread with testads so far!
My problem is that i cant build my game if i set the dependencies to "https://github.com/enhance-co/defold-connector/archive/master.zip "
Bundling works.
I cant give you my Build Errors, because i dont know how to copy them
But i can give you a screenshot:
http://puu.sh/y4ruO/024fe7194a.png
Its rly annoying that i have to delete the Dependencie if i want to test my app.
It seems they don’t support Windows yet? Perhaps if you contact them or add a pull request to them, they can add it?
1 Like
Oh ok. Thought i did a mistake there.
Sorry. Currently Enhance supports iOS and Android.
If you need assistance, hit us up and ask away!
http://fgl.io/docs
2 Likes
britzl
October 31, 2017, 8:06am
5
Yup, this makes sense. BUT one improvement would be to make your extension build on other platforms as well by ifdef-ing the whole thing to only expose the extension on iOS and Android.
2 Likes
AGulev
October 31, 2017, 8:16am
6
I made pull request for macOS almost two month ago, FGL still don’t merge it (
2 Likes
Looks like you should be all set now.
3 Likes