I have followed every step on the user manual and try to bundle my game as an IOS application, but it keeps crashing when launching on real IOS devices. However, it works fine on the XCode Simulator.
I have tried to bundle two projects: My current development and the sample linker game.
Both of them crash when launching on real IOS devices (iPad 2019 version and iPhone SE).
Is there any advice from the Defold community? Thanks in advance.
P.S I am updating my XCode to the latest version. After that, I will try to provide the device log and find out the crash record.