SOLUTION: .SELF EVERY SINGLE VARIABLE
So I have four ramming brown blocks that slowly moves in from a edge of the screen and then speeds really fast all of a sudden
It comes from 4 sides of the screen: w a s d
(Based on the direction buttons on the keyboard so w is north a is west like that)
They are spawned like this
R in the code stands for ram so wrb means
north ram bullet.
A bullet will be spawned when ever spawn_rab is called (spawn_RAm Bullet)
My four factorys for the game objects for the four directions are all conneted to their own script(for different direction purposes
But now my problem is when one spawn and its speed gets changed the rest of the ram bullets of the direction only (w a s d) are also affected by the change by the changing bullet, so when one speeds the rest who are slow also speeds creating this shaitstorm of random slowing and speeding
Script of ram bullet
I even localed everything I could but its still not doing what I want