Export to android has tempo altered and a different camera zoom (SOLVED)

I’m creating a small game, I’m using this extension for camera control.

When I export (or run) the game on an android device, the export game does not show the same than running it on my desktop computer.

  • The tempo is altered, it seems like is running at a half of the velocity compared to desktop runs
  • The camera has a different zoom than the one configured

What can be the cause of those issues?

For future reference, I set the projection to FIXED_AUTO and the zoom issue is fixed.

Regarding the altered tempo, I found that for some reason the delta time value is not consistent through platforms. In my desktop computer I have 120 frames but in the android device I got 60, the delta value in both is equal, which is not possible.

To fix the issue I have disabled vsync and put a frame cap at 60 FPS.

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