I’m creating a small game, I’m using this extension for camera control.
When I export (or run) the game on an android device, the export game does not show the same than running it on my desktop computer.
- The tempo is altered, it seems like is running at a half of the velocity compared to desktop runs
- The camera has a different zoom than the one configured
What can be the cause of those issues?
For future reference, I set the projection to FIXED_AUTO and the zoom issue is fixed.
Regarding the altered tempo, I found that for some reason the delta time value is not consistent through platforms. In my desktop computer I have 120 frames but in the android device I got 60, the delta value in both is equal, which is not possible.
To fix the issue I have disabled vsync and put a frame cap at 60 FPS.
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