trying to add some visual novel elements to the game I’m facing lots of possible ways to do it. for starter I’m trying to define positions that the character images appear on the screen.
Left, Right and Middle
since I’m going to use this part over and over, I intend to build a proper framework that can handle the job the same way a dedicated visual novel engine does.
I imagine that I have to position something like a game object on the screen for each and add the sprite to it using a script.
the things worth considering are:
- usually an image added to a position replaces the previous image.
- the images show and hide with a simple animation
- a position need to be anchored to the bottom and sides of screen when resized
- the images are often multi frames animated and composites of multiple images
Now the first question is:
which one is more suitable for this use? game objects, GUI, GUI inside game objects or something else? what do you suggest?