Error when creating collision object: FORMAT_ERROR

Hello,
I’m using 1.3.2.

I have a simple game object containing a sprite
image

it compiles and runs fine.

If I add a collision object to it:

image

At runtime I get the following error:

WARNING:RESOURCE: Unable to create resource: /_generated_3f277630.collisionobjectc: FORMAT_ERROR
WARNING:RESOURCE: Unable to create resource: /_generated_c03e0016.goc: FORMAT_ERROR
ERROR:GAMEOBJECT: Could not instantiate game object from prototype /_generated_c03e0016.goc.

What am I doing wrong?

No idea. Can you reproduce this in an empty project?

Thank you for sharing the project. I found the issue. You are using an application manifest with Physics stripped out from the engine. And since you have no physics you can’t use collision objects. The FORMAT_ERROR is a bit strange though and wasn’t a clear indication that the lack of physics was the reason.

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Thanks! that was the issue. I removed the physics extension to make it lightweight a long time ago and forgot about it. thanks for your help (maybe a clear message error would avoid other people being confused in the future).

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