ERROR:SCRIPT: .lua:121: Deleted node
stack traceback:
Why is an error printed for gui.delete_node and is it kind of slow when trying to delete a batch of nodes?
It seems like deleting nodes can make other nodes of the same clone buggy?
Edit:
Answer is in part because I was not checking for action.released when testing a delete function and nodes were attempted to be deleted twice
Still testing…
After more testing properly it’s fast and works when batching. But still having issue with deleting individual nodes and seemingly children of other nodes being deleted… I think the issue has something to do with pick.node behaving badly after deleting some nodes.
Last edit: problem was my mistake with not clearing my references properly when deleting nodes.