Hello there,
When I plug my Microsoft Wireless Keyboard 3000 USB Transceiver to my laptop and try to launch a defold project from the IDE, the game instantly crashes. HTML5 export works fine. As soon as I unplug the Wireless transceiver, it works again.
Steps to reproduce
- Plug in Wireless Keyboard 3000 USB Tranceiver
- Launch Defold, open project
- Try to run the project
I’m on Ubuntu 16.04 using Defold 1.2.84 x64.
INFO:ENGINE: Defold Engine 1.2.84 (5eb478d)
INFO:ENGINE: Loading data from: build/default
INFO:ENGINE: Initialised sound device 'default'
WARNING:INPUT: No gamepad map found for gamepad 0 (Microsoft Microsoft® 2.4GHz Transceiver v7.0), it will not be used.
INFO:DLIB: SSDP: Started on address 172.17.0.1
INFO:DLIB: SSDP: Started on address 192.168.0.22
INFO:CRASH: Successfully wrote Crashdump to file: /home/fbx/.Defold/_crash
Crashdump:
https://docs.google.com/uc?id=0B9a5z-JBMAVvUEVFZXhHdTVfcTQ&export=download
As you can see, defold seems to mistake the tranceiver as gamepad; Is there any option to blacklist certain devices?
Cheers,
Felix