Encountered an error while attempting to bundle my project

Hi all,

I have encountered an issue with the bundling process. I am trying to bundle my project into a windows application, but it always returns this error:
image

I have seen another post regarding the same issue, but he did not detail the solution.

Any suggestions?

Could you please share /Enemies/enemies.collection and /player/Projectiles/pizza.go here (zip file)? My guess is that there is a character somewhere in the file which our build system doesn’t like.

  • Are you using Windows?
  • Have you edited the files outside of the editor at any point?
  • Are the files under version control such as Git?

I do not know how to share collections or game objects, but I can email you the game project if that helps?

Sure, or you could just zip up those two files. In either case, attach the zip archive here. If you share the full project then please make sure to exclude the “build”, “.internal” and “.git” folder.

Please also answer these questions:

Yessir

I have edited the game project file in a notepad before, in an attempt to use defos. I do not remember which lines were edited though.

I don’t know, there is a .gitattributes and .gitignore file, if that is what you’re referring to.

Here are the files you requested:
Files (3).zip (1.4 KB)

I actually don’t spot a problem in the files you shared… btw you shared pizza.go and a .script file, not enemies.collection. If you are comfortable to share the entire project please do so!

Whoops, my bad, here’s the collection:
enemies.zip (700 Bytes)

I got access to the entire project. The issue is that you’ve manually set some image PNGs as explicit collision shapes on the collision objects:

In the image above you’ve already assigned a box shape. You can’t use an image like that as a shape. You have the same in pizza.go and some other places. Remove the filename from the Collision Shape field and it should work.

1 Like

Yoooo thank you, that worked!