Empty game object as predefined position

hello community,

is it a good way to use an empty game object as child for a predefined position. For example I have a spaceship and put the empty game object on the top of the barrel. I could spawn the projectiles at that position without coding.

It this just a bad workaround? Are there better visual solutions?

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I think this is fine to use empty GOs. It’s easy and gets the job done, I don’t think would cause any performance issue either.

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Okay. Thank you. This will gives me some more flexibility in editor :grinning_face:

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