Editor suddenly linting, throwing errors and crashes build

This is not linting. The Lua Language Server does static code analysis of Lua code. What you shared is a build error from building the Lua File System native code.

I did a very recent update to the LFS extension so that it will be easier to update in the future:

It is very likely that there’s something wrong with that update and if you did not depend on a specific version of the extension you always get the latest version when the dependencies are fetched (happens on project startup).

I will look into the crash and apply a fix and then make a new release.

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