Hi, i
I’m not sure if im doing this wrong or not but doesnt seem right, will provide screen shots at the bottom.
Lets say I have 10 enemy objects on screen, all have there own sprites etc.
If I go to change 1 of them to a different default animation in the editor, it auto changes ALL of the other 9 to the same one, the same happens if I change anything on the sprite or even to test deleted it, it deleted all the other 9 from the other objects, is this what its supposed to do?
this is my setup, if I change anything on this sprite for enemy0
it then updates ALL of the others in the screen when I only clicked on enemy0 to change
even if I manually deselect them all again, as soon as I change anything it just does it on all of them
thanks