Hi,
My friend and I are working on a game. We have a space background as a node in a gui, and we built a ship factory to generate the player’s ship. For some reason, the ship is being drawn underneath the space background, and we can’t figure out why. When I move the space background over, I can see the ship, but if the two overlap, the background is drawn on top. We’ve tried using layers and putting a z value (the 3rd number in the positions) but there’s no change. Can anyone give us some ideas for how to debug/fix this? Is it possible to specify the factory-generated object to draw on top of the others?
Thanks,
-Andrew