Does Defold have a ground collision mapping feature?

When I made my current game in Godot it has a ground mapping feature that let me draw onto my scene all areas that were a collision object.

For me I use this block out my objects paths, rocks, wall, houses etc that are just part of the background image- so that I can interact with them- block passage, block placement of tower, deletion of colliders.

In defold I believe the only similar thing is tilemapping collisions or creating objects for collisions?

So do to the same thing I would add a collission tileset over those areas?

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Yes, tilemaps can be used for collision in that way when using builtin 2D collision. Or make a level out of regular shapes. Or mix both of those, I have done that in some projects - make general layout in tilemaps, add extra details with collision shapes.

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Relevant manuals:

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