Very fuzzy! I’ve tinkered with the settings as far as I can, and nothing seems to be having an effect. If it would take more complicated wrangling with the render pipeline I would be up for that, but I wouldn’t know where to begin.
Tried searching for how to increase sharpness but not having much luck. Closest I found was your post, but changing that third parameter in a custom fp doesn’t seem to be making any difference. Any chance you have further hints on this particular step? Thanks.
You can make a copy of the builtin font materials, and then multiply the smoothing by a value to adjust this. This modification can be per project so will require experimentation, and may not be worth doing at all.
You can also test adding a sampler and setting it to nearest in the material file.