Hi!
I have a problem with fmod in the latest versions of the engine. I am pretty sure that this problem was not occurring with 1.2.180. I now use:
Editor / engine SHA1: 1a2776dac6a868eed1a35e41acb0c71a7e17948f
Whenever I launch an sfx I experience a clear delay in sound playback. And it’s not a problem with the build version (launched from the editor); the same problem is also there in the build release.
The game still runs at 60 fps on my mac. It seems that from the script up to fmod a lag is generated. I have to say that the input also has a bit of lag in the build version (from the editor) but it seems to me that there is no lag with the input in the RELEASE version.
Finally, the EDITOR-BUILD version takes an incredibly long time to load the proxycollections (and this is also new in the latest versions). Up to 5 sec. But this delay is not there in the release version.
Let me say that I am slightly worried about this delay with audio…
Ciao!
EDIT: in caps.